Installing Monodevelop 3 with F# support on Ubuntu

September 6, 2012 § 14 Comments

After much experimentation and digging around on google groups (special thanks to Ibrahim Hadad) I have finally managed to get Monodevelop 3 and F# working together nicely on Ubuntu. These were the steps I took. Your mileage may vary. :)

(Update: Knocte has suggested a couple of modifications to simplify the process. These are now reflected below.)

1) sudo apt-get install mono-complete libgdiplus git autoconf libtool

2) Install monodevelop using the script from John Ruiz’ blog:
http://blog.johnruiz.com/2012/05/installing-monodevelop-3-on-ubuntu.html

3) Get F# source and compile:
git clone git://github.com/fsharp/fsharp
cd fsharp/
./autogen.sh --prefix=/usr
make
sudo make install

4) Run monodevelop. Go to tools, add-in manager, gallery. Install F# language binding.

5) Enjoy!

Monodevelop 3 with F# bindings

Winning!

Temporary file helper class

September 28, 2010 § Leave a Comment

Occasionally it’s necessary to output data into a temporary file, for example in order to pass data to an external program. I threw together this little helper class to help out in such situations.

public class TemporaryFile : IDisposable
{
    public string FilePath { get; protected set; }

    public TemporaryFile()
    {
        FilePath= Path.GetTempFileName();
    }

    public void Dispose()
    {
        if (File.Exists(FilePath))
            File.Delete(FilePath);
    }
}

Use it like this:

using (var tempInputFile = new TemporaryFile())
{
   // Do stuff with tempInputFile.FilePath here...
}

// Dispose will be called at the end of the using statement and so the file will be deleted.

Using Microsoft Reactive Extensions to orchestrate time-bound data retrieval

August 1, 2010 § Leave a Comment

Microsoft Reactive Extensions (usually referred to simply as Rx) is a library for orchestrating and synchronising asynchronous operations. It’s based on a beautiful mathematical duality between IEnumerable/IEnumerator and their new counterparts (included in .NET 4), IObservable/IObserver. Documentation is unfortunately somewhat scarce and beyond the clichéd dictionary suggest and drag-and-drop examples it’s quite hard to find sample code. As ever though, the best way to learn something is to try and use it to solve a real-world problem.

Essentially you can think observables as push-based collections. Instead of pulling from an enumerable (e.g. with a for-each loop), the data is pushed at you by the observable.

A little background

One of my company’s websites displays statistics on various pages. The queries are dynamic enough and plenty enough that it is not practical to pre-calculate and cache all the results every few minutes, so instead we operate on an 80/20 rule. That is, 80% of our website views occur on 20% of the pages (usually new content on the homepage, or content that is newly linked to from other popular sites). Therefore we cache result of the each database query in memcached for a few minutes, the cache-key being a hashcode of the SQL query (that’s a simplification – we actually serialize the LINQ expression tree, but that’s for another blog post).

Sometimes uncached statistics take a while to retrieve depending database load and latency. Since our primary concerns are total page load time/responsiveness we simply abort the request and hide the statistics from the page if they are not retrieved within a fixed amount of time. The initial implementation of this simply aborted the thread if a certain timeout had elapsed. Unfortunately this solution has a big problem.

The death spiral

The trouble with aborting the thread is that if a database operation times out, the result never makes it into the cache. This means the next time the page is hit another cache miss occurs and the SQL database gets hit again. Since this query is identical to the first it will probably also time out. The database load keeps increasing because it is repeatedly being hit with the same query whilst the result is never cached.

The requirements in brief

The basic logic we need is therefore as follows:

  • Page view generates request for data.
  • Cache is checked for a specific key.
    • On cache timeout/error – cancel operation. Don’t hit SQL because if the cache is down it’s better to display the pages without the statistics and avoid hammering the SQL server.
    • On cache hit – return data.
    • On cache miss – request data from SQL.
      • On SQL timeout – hide the control but continue fetching the data in the background and place it into the cache when it finally returns.
      • On SQL success – return data, enter it into the cache.
      • On SQL error – abort, hide control.

The problem

Trying to write this logic using threading, locks and traditional synchronisation constructs is difficult, bug-prone, and results in horrific spaghetti-code.

Reactive Extensions to the rescue

Reactive Extensions provides us with a much nicer way to deal with these kinds of asynchronous operations.

To keep the example simple, I’ll use a console application instead of a web-app, and simulate the cache and SQL database. I’ll also forget about using the SQL query as the cache key and use an entity id instead. In order to run this example you will need to have the reactive extension assemblies installed which can be downloaded from devlabs.

The example makes use of a number of extension methods provided by Rx:

  • Defer – This defers an operation until an observable is subscribed to.
  • Return – This creates an observable that returns a single result.
  • Timeout – Causes an observable to throw an exception after a specified timeout. Note that although this means the observable is disposed and no further results will be yielded, the operation will continue to run. This is useful when you have side effects that need to occur, in this case, placing the result of long-running SQL query into the cache.
  • Catch – Specifies another observable sequence to continue with when an exception occurs.
  • Take – This is analogous to traditional LINQ. Remember though that unlike First() this does not cause execution of the query and so does not block.

It also makes use of the Subject class. This is a special class that acts as both an observer and an observable. It allows multiple subscriptions to a single stream of events. It may not strictly be necessary in this example but I have found introducing subjects helps to avoid the easy mistake of subscribing twice to an observer and causing two lots of side-effects to occur.

With further ado, the code. You will need to add project references to System.CoreEx and System.Reactive.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;

namespace CacheExample
{
    public class CacheMissException : ApplicationException
    {

    }

    // Represents the entity we are trying to retrieve from the cache
    // or database
    public class ResultEntity
    {
        public ResultEntity(string value)
        {
            Value = value;
        }

        public string Value { get; set; }
    }

    public interface IResultRepository
    {
        ResultEntity GetResultById(int id);
    }

    public class DatabaseRepository : IResultRepository
    {
        public ResultEntity GetResultById(int id)
        {
            Console.WriteLine("Retrieving results from database...");

            // Increment the following wait time to simulate a
            //database timeout.
            Thread.Sleep(150);

            // Note that this code is still executed even if the
            // observer is disposed.
            // This, conveniently, allows for "side-effects".
            // In this case we could put the result into the
            //cache so the next user gets a cache hit!
            Console.WriteLine("Retrieved result from database.");
            return new ResultEntity("Database Result");
        }
    }

    public class CacheRepository : IResultRepository
    {
        public ResultEntity GetResultById(int id)
        {
            Console.WriteLine("Retrieving result from cache...");

            //Increment the following value to simulate a cache timeout.
            Thread.Sleep(20);

            //Uncomment the next line to simulate a cache miss
            //throw new CacheMissException();

            Console.WriteLine("Retrieved result from cache!");
            return new ResultEntity("Cached Result");
        }
    }

    class Program
    {
        static readonly IResultRepository cacheRepository =
            new CacheRepository();
        static readonly IResultRepository databaseRepository =
            new DatabaseRepository();

        static void Main(string[] cmdLineParams)
        {
            int id = 123;
            var cacheTimeout = TimeSpan.FromMilliseconds(50);
            var databaseTimeout = TimeSpan.FromMilliseconds(200);

            var cacheObservable = Observable.Defer(
                        ()=>Observable.Return(
                              cacheRepository.GetResultById(id)));
            var databaseObservable = Observable.Defer(
                        ()=>Observable.Return(
                              databaseRepository.GetResultById(id)));

            // Try to retrieve the result from the cache, falling over
            // to the DB in case of cache miss.
            var cacheFailover = (cacheObservable
                .Timeout(cacheTimeout))
                .Catch<ResultEntity, CacheMissException>(
                    (x) =>
                        {
                        Console.WriteLine("Cache miss. Attempting to
                                    retrieve from database.");
                        return databaseObservable
                                 .Timeout(databaseTimeout);
                        }
                )
                .Catch<ResultEntity, TimeoutException>(
                    (x) =>
                    {
                        Console.WriteLine("Time out retrieving result
                                    from cache. Giving up.");
                        return Observable.Empty<ResultEntity>();
                    }
                );

            var result = new Subject<ResultEntity>();
            result.Take(1).Subscribe(
                  x=> Console.WriteLine("SUCCESS: Result: " + x.Value),
                  x=> Console.WriteLine("FAILURE: Exception!"),
                  () => Console.WriteLine("Sequence finished."));

            cacheFailover.Subscribe(result);

            Console.WriteLine("Press any key to exit.");
            Console.ReadKey();
        }
    }
}

I would recommend playing around with the code. Experiment with adjusting the timeouts and uncommenting the lines with notes by them to see what happens in different scenarios. If you haven’t used Rx before wrapping your head around observables can take a while. I would thoroughly recommend taking some time to watch the various channel 9 videos.

Town Crier – An open-source e-mail templating engine for .NET

July 19, 2010 § 15 Comments

In medieval times, town criers were the primary means of making announcements to a community. Nowadays a man with a bell is a very imaginative – but not particularly practical – means of communication.

One common scenario, especially in the business world, is the need to send out an email to a large number of people. Of course a big anonymous email lacks the friendliness of the local loud-mouthed peasant and so we try to personalise the emails with individuals’ names etc.

I suspect most .NET developers have come across this problem at some point in their career. This generally leads to a lot of messy string concatenation and trying to manhandle the System.Net.Mail.SmtpClient into doing what you want. With text-based emails this is ugly, when HTML is involved it becomes a world of pain.

Town Crier is a project I have been working on to simplify this scenario. The basic workflow for sending a templated e-mail is as follows:

  1. Create an email template.
    This can be either a plain-text or HTML file (or both). Tokens to be replaced are written like this: {%= customersname %}

    Sample email templates:
    Sample HTML e-mail template
    Sample text e-mail template

  2. Write some very simple code in the CLR language of your choice, in this case C#:
    var factory = new MergedEmailFactory(new TemplateParser());
    
    var tokenValues = new Dictionary<string, string>
                          {
                              {"name", "Joe Bloggs"},
                              {"age", "21"}
                          };
    
    MailMessage message = factory
        .WithTokenValues(tokenValues)
        .WithSubject("Test Subject")
        .WithHtmlBodyFromFile(@"templates\sample-email.html")
        .WithPlainTextBodyFromFile(@"templates\sample-email.txt")
        .Create();
    
    var from = new MailAddress("sender@test.com", "Automated Emailer");
    var to = new MailAddress("recipient@test.com", "Joe Bloggs");
    message.From = from;
    message.To.Add(to);
    
    var smtpClient = new SmtpClient();
    smtpClient.Send(message);
    

    Of course it’s then trivial to loop through rows in a database, populate the dictionary and perform a “mail-merge” programatically.

    One final handy tip – there is included a handy extension method to allow you to save the message to a .eml file:

    message.Save(new FileStream(@"output.eml", FileMode.CreateNew));

That’s pretty much it! It’s fairly basic but I’ve found it to be very useful. It’s also my first open-source project so please be nice!

I am releasing it under the Lesser GNU Public Licence. Go grab the sources at GitHub.

CC-GNU LGPL

Implementing map-reduce in F#

May 24, 2010 § 6 Comments

Introduction

MapReduce is a software paradigm popularised by Google in which we take a set of tuples (key-value pairs), transform (map) them into an intermediate set of key-value pairs, and then perform some aggregation (reduce) operation on the intermediate values to obtain a result set. This is a useful way to express a problem because it yields an obvious way to “divide and conquer” the computation in a way that lends itself to parallel/distributed computing, thus providing a fairly simple way to perform computations on extremely large data sets.

It can be quite difficult to grok at first, so I decided to try implementing one of the examples from the MongoDB documentation in F# (if interested, see shell example 2). In this example, we have a list of people and the types of pet each of them has. We wish to calculate the total number of each animal.

The Code

Again, F# proves to be a remarkably succinct language to express problems, in this case the built in syntactic sugar for tuples is a godsend!

UPDATE (25-May-2010) – Controlflow helpfully suggested that I could make my original code somewhat neater by using pattern matching to decompose tuples. I’ve updated the code below with these improvements.

#light

// Simple example of map-reduce  in F#
// Counts the total numbers of each animal

// Map function for our problem domain
let mapfunc (k,v) =
    v |> Seq.map (fun(pet) -> (pet, 1))

// Reduce function for our problem domain
let reducefunc (k,(vs:seq<int>)) =
    let count = vs |> Seq.sum
    k, Seq.ofList([count])

// Performs map-reduce operation on a given set of input tuples
let mapreduce map reduce (inputs:seq<_*_>) =
    let intermediates = inputs |> Seq.map map |> Seq.concat
    let groupings = intermediates |> Seq.groupBy fst |> Seq.map (fun(x,y) -> x, Seq.map snd y)
    let results = groupings |> Seq.map reduce
    results

// Run the example...
let alice = ("Alice",["Dog";"Cat"])
let bob = ("Bob",["Cat"])
let charlie = ("Charlie",["Mouse"; "Cat"; "Dog"])
let dennis = ("Dennis",[])

let people = [alice;bob;charlie;dennis]

let results = people |> mapreduce mapfunc reducefunc

for result in results do
    let animal = fst result
    let count = ((snd result) |> Seq.toArray).[0]
    printfn "%s : %s" animal (count.ToString())

printfn "Press any key to exit."

System.Console.ReadKey() |> ignore

This yields the expected results:

Dog : 2

Cat : 3

Mouse : 1

Exercise for the reader

Parallelise this implementation (for a single machine this should be trivial by using the Parallel LINQ integration provided in the F# Powerpack).

Modelling heat transfer in F# using 100 lines of code

April 30, 2010 § 9 Comments

The aim

Imagine we have a square coaster upon which we place a hot mug of tea. We wish to model the distribution of temperature across the coaster over time. For the sake of simplicity we will model the coaster only in two dimensions and we take the initial temperature across the surface to be 20\,^{\circ}\mathrm{C} except for a circle where the rim of the bottom of the mug touches the coaster, at which the temperature is 80\,^{\circ}\mathrm{C}.

In this post I’m going to show how we can model the heat equation succinctly in F#. I’m going to consider the two-dimensional case and approximate the solution at discrete spatial mesh points and at discrete time periods.

We will also plot the results by mapping the temperature onto the brightness (i.e. a heat or intensity map).

100x100mm coaster with a hot mug of diameter 50mm placed upon it.

The mathematics

In two dimensions the heat equation – taking the size of the coaster to be 100mm square – is given by:

u_{t} = c \cdot (u_{xx} + u_{yy}), 0 \leq x,y \leq 100, t \geq 0

where u(t,x,y) represents the temperature at time t and at coordinates (x,y).

We need to apply boundary conditions at the edges of the coaster. We will assume for simpliciy that the temperature along the edges of the coaster remains constant, that is:

u(t,0,y) = u(t,100,y) = u(t,x,0) = u(t,x,100) = k

We also need to set our initial conditions:

u(0,x,y) = x^2 + y^2 = r^2, r=25

To model this in F# we are going to represent the surface of the coaster using a 100×100 matrix (the matrix class is included in the F# powerpack).

Using the Euler method we can convert our continuous differential equation into a discrete difference equation:

u_{i,j}^{t+1} = u_{i+1,j}^{t} + c \cdot (u_{i-1,j}^{t} + u_{i+1,j}^{t} - 4u_{i,j}^{t} + u_{i,j-1}^{t} + u_{i,j+1}^{t})

For some constant c which represents the thermal conductivity of the surface. Note that t here is a natural number representing discrete time values.

Show me the code!

The F# code runs very close to the mathematics so it should be self-documenting (although I’ve added some comments for readability). Plotting the results is relatively straightforward: we normalize the temperatures and represent them as shades of grey, white being hottest and black being coolest.

#light
open Microsoft.FSharp.Math
open System.Drawing
open System.Drawing.Imaging
open System.Windows.Forms
open Microsoft.FSharp.Collections
open System.Linq

// Flattens a 2D array into a sequence
let array2D_to_seq arr =
   seq {for i in 0..Array2D.length1 arr - 1 do
            for j in 0..Array2D.length2 arr - 1 do yield arr.[i,j]}

// Find maximum value in a matrix
let max_value_in_matrix m =
    m
    |> Matrix.toArray2D
    |> array2D_to_seq
    |> PSeq.max

// Normalizes a matrix so its maximum value is 1
let normalize_matrix m = m * (1.0/(max_value_in_matrix m))

let mug_diameter = 50.0     //mm
let coaster_length = 100.0  //mm
let tolerance = 5.0         //we're operating on discrete space so the rim of the mug needs to have some thickness
let num_steps = 1000        //number of iterations to be modelled

// Number of rows and columns in the matrix
let rows = (int)coaster_length
let cols = (int)coaster_length

// Equation for a circle
let circle r x y = (x-coaster_length/2.0)**2.0 + (y-coaster_length/2.0)**2.0 - (mug_diameter/2.0)**2.0

// Inital conditions function
let initialValues (x:int) (y:int) =
    match x,y with
    | (x,y) when circle (mug_diameter/2.0) (float(x)) (float(y)) >= 0.0 && circle (mug_diameter/2.0) (float(x)) (float(y)) <= tolerance**2.0 -> 80.0
    |_ -> 20.0

// Create matrix representing initial conditions
let initialConditions = Matrix.init rows cols initialValues |> normalize_matrix

let c = 0.6                         //Thermal conductivity
let delta_t = ((1.0) / 2.0*c)/2.0   //Time interval

// Our difference equation
let rec temp_at x y (o:float) (l:float) (r:float) (t:float) (b:float) = o + c * delta_t * (r+l+4.0*o+t+b)

// Mapping matrix u(t) to u(t+1)
let newMatrix (m:matrix) = m |> Matrix.mapi(fun i j temp ->
    match (i,j) with
    | (i,j) when i = 0 || j = 0 || i = rows-1 || j = cols-1 -> 0.0 //Boundary conditions
    |_ -> temp_at i j (m.[i,j]) (m.[i-1,j]) (m.[i+1,j]) (m.[i,j+1]) (m.[i,j-1]))

// Recursive function to determine the temperatures at time t
let rec heatmap_at t = match t with
                       | 0 -> initialConditions
                       |_ -> heatmap_at (t-1) |> newMatrix

let format = Imaging.PixelFormat.Format24bppRgb

let toBitmap (arr:Color[,]) =
    // Create the bitmap
    let image = new Bitmap(arr.GetLength(0),arr.GetLength(1),Imaging.PixelFormat.Format24bppRgb)
    for i=0 to image.Width-1 do
      for j=0 to image.Height-1 do
        image.SetPixel(i, j, (arr.[i,j]))
      done
    done
    image

let intensityMap intensity = Color.FromArgb((int (intensity * 255.0)),(int (intensity * 255.0)),(int (intensity * 255.0)))

let intensities =
    heatmap_at num_steps |> normalize_matrix
    |> Matrix.toArray2D
    |> Array2D.map intensityMap

let heatBitmap = intensities |> toBitmap

let form = new Form(
                Text = "F# Heat Map",
                Size = heatBitmap.Size)

let pic_box = new PictureBox(
                   BorderStyle = BorderStyle.Fixed3D,
                   Image = heatBitmap,
                   Size = heatBitmap.Size,
                   Dock = DockStyle.Fill,
                   SizeMode = PictureBoxSizeMode.StretchImage)

form.Controls.Add( pic_box )

#if INTERACTIVE
form.Show()
#else
Application.Run(form)
#endif

Let’s take it for a spin!

Here I have taken snapshots at discrete times t 0, 50, 100, …, 1000 with c = 0.6.

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Quite an impressive simulation for just 100 lines of code – including comments and white space!

References

Parallel Numerical Solution of 2-D Heat Equation, Verena Horak and Peter Gruber.

The Heat Equation, Wikipedia

Euler method, Wikipedia

Generating ISO-compliant timestamp strings in Javascript

April 2, 2010 § Leave a Comment

This Javascript snippet generates an ISO 8601-compliant timestamp string, for example: 2010-04-08T01:38:03.181Z. Very useful for making AJAX calls to ASP.NET websites since you can pass such a string to the System.DateTime.Parse(…) method in the .NET Framework.

function PadZeros(value, desiredStringLength)
{
    var num = value + "";
    while (num.length < desiredStringLength)
    {
        num = "0" + num;
    }
    return num;
}
function ToIsoString(d)
{
return d.getUTCFullYear() + '-' + PadZeros(d.getUTCMonth() + 1, 2) + '-' + PadZeros(d.getUTCDate(), 2) + 'T' + PadZeros(d.getUTCHours(), 2) + ':' + PadZeros(d.getUTCMinutes(), 2) + ':' + PadZeros(d.getUTCSeconds(), 2) + '.' + PadZeros(d.getUTCMilliseconds(), 3) + 'Z';
}

// Example usage:
var myUtcString = ToIsoString(new Date());

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